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Caverns of Oblivion

Lead/ Producer/ Writer/ Game Designer

Caverns of Oblivion is a third-person adventure game with a focus on challening combat and stamina-based mechanics.

For this project, I wrote the narrative and lore pieces, designed the caves within the entrance, the short platforming section, and the final boss arena.

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GAMES

The Orion Project

Producer/ Level Designer/ Researcher

Project Orion is a connect-the-dots, single player game where players find and form constellations based on their star formations. For this game, I designed levels, collected information on constellations, and created the star journal. 

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