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Caverns of Oblivion
Lead/ Producer/ Writer/ Game Designer
Caverns of Oblivion is a third-person adventure game with a focus on challening combat and stamina-based mechanics.
For this project, I wrote the narrative and lore pieces, designed the caves within the entrance, the short platforming section, and the final boss arena.

GAMES
The Orion Project
Producer/ Level Designer/ Researcher
Project Orion is a connect-the-dots, single player game where players find and form constellations based on their star formations. For this game, I designed levels, collected information on constellations, and created the star journal.

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