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Caverns of Oblivion

Caverns of Oblivion is single level third person action adventure set within a fallen underground world shaped by ruin, mystery, and corruption. The game invites players into a focused descent through dark caverns filled with danger, forgotten history, and the remnants of a lost civilization. Through stamina based combat, atmospheric exploration, a jump puzzle, a maze, lore pickups, and a final boss fight, players experience a compact but immersive journey into the unknown.
Producer/ Lead/ Designer/ Writer
During the production of Caverns of Oblivion, I wore many hats. From keeping track of production using Jira to digging into Unreal 5 and designing areas of the game to writing the narrative used to develop the game, I did what I could to see the project to completion.
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